EA’s long-awaited Skate 4 reboot is about to hit a major milestone with the launch of its very first season. Starting October 7, Skate 4 Season 1 will introduce new limited-time events, themed parks, and both free and premium cosmetic rewards. Developer Full Circle says this marks the beginning of the game’s long-term live-service roadmap — one that aims to prove Skate 4 can evolve far beyond its rocky early access debut.
A Rough Start, but Strong Ambitions
When Skate 4 entered early access less than a month ago, expectations were sky-high. Over a million players signed up for its closed playtest, setting a new record for EA. However, the launch itself was anything but smooth. Players faced unstable servers, frequent disconnections, and heavy criticism of the game’s microtransaction model. Despite this, many agreed that the skating mechanics — smooth, physics-driven, and deeply customizable — captured the spirit of the classic franchise.
Now, Full Circle hopes Season 1 will restore confidence among fans by offering meaningful progression and regular updates that reflect community feedback.

Two Major Seasonal Events: Skate-O-Ween & 7-Ply Maple Harvest
Running from October 7 to December 2, 2025, Season 1 will be divided into two themed events.
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Skate-O-Ween (Oct 7 – Nov 11): Halloween takes over the streets with eerie park decorations, spooky challenges, and exclusive Halloween-themed decks and outfits.
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7-Ply Maple Harvest (Nov 18 – Dec 2): A fall-themed celebration introducing new map zones, cozy autumn visuals, and limited-edition maple-inspired gear.
During both events, players can earn Tix, the in-game event currency, by completing daily, weekly, and seasonal objectives. Tix can be exchanged for cosmetics, emotes, and accessories — ensuring that even free-to-play skaters have opportunities to unlock content.
Free and Premium Skate Pass Rewards
Each season features a two-tier progression system called the skate.Pass.
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The Standard Pass is free and offers over 32 cosmetics and six SVB tiers.
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The Premium Pass (paid) expands this with an additional 42 cosmetics and two extra SVB tiers, along with early access to exclusive collaborations and music tracks.
EA emphasizes that while microtransactions still exist, the skate.Pass will allow players to earn most rewards through gameplay. Future seasons are expected to run longer and include even more unlockable content, including partnerships with real-world skateboard brands and artists.
Quality-of-Life Fixes and Community Feedback
Beyond cosmetics, Season 1 also promises critical gameplay improvements. Full Circle has been tracking server performance, player physics bugs, and animation glitches since early access began. The upcoming patch will introduce smoother transitions between tricks, better collision detection in skate parks, and faster matchmaking times.
Developers say these changes align with their larger mission to make Skate 4 “the most authentic and enjoyable skating experience ever released.” The studio is also experimenting with player-driven feedback loops — where top-rated community clips and park designs could influence future seasonal content.
A Long Road Ahead for EA’s Skate Reboot
Despite the mixed start, Skate 4’s first major update could mark a turning point. Live-service models are notoriously difficult to maintain, but if Season 1 succeeds, Full Circle may finally achieve what fans have been hoping for: a living, breathing skateboarding world that grows with its community.
With Season 1 arriving October 7, players can look forward to months of new events, rewards, and refinements that push Skate 4 closer to becoming the ultimate next-generation skateboarding experience.