ARC Raiders Patch 1.6.0 Targets Exploits as Embark Prepares for Its Most Crucial Update Yet
A Live-Service Test Arrives at the Worst—and Best—Possible Time
For any studio running a live multiplayer shooter, stability is currency. When that shooter launches in the shadow of Battlefield and Call of Duty yet manages to outperform expectations, stability turns into a survival requirement. ARC Raiders, Embark Studios’ extraction-focused third-person shooter, is now living that exact pressure.
Patch 1.6.0 might look routine at first glance—no new content, no flashy additions—but its timing and purpose are far more strategic than the notes suggest. With the major Cold Snap update days away, Embark chose to ship a targeted, surgical fix package aimed at reinforcing something players value more than cosmetic drops: fairness in an inherently ruthless genre.
How ARC Raiders Got Here: A Rapid Rise That Defied the Release Calendar
Extraction shooters rarely explode without months of iterative tuning, yet ARC Raiders vaulted into the daily top of Steam’s concurrent player charts from the moment servers opened. Six weeks later, it’s still crossing 300,000 simultaneous players at peak hours. That consistency is extraordinary—especially for a game sharing shelf space with two of the biggest FPS brands in the world.
To maintain that momentum, Embark must navigate a trap that has doomed other fast-growth shooters: glitches that compromise trust. ARC Raiders already survived one high-profile exploit involving players bypassing locked rooms through unintentional geometry loopholes. Patch 1.6.0 is Embark’s attempt to ensure this period of rapid onboarding doesn’t erode because of unfair deaths or map abuse.
Patch 1.6.0: A Closer Look at the Fixes That Actually Matter
While the patch notes list only four entries, each has direct gameplay implications in a genre built around high stakes and irreversible losses.
Stella Montis Zipline Removal
The community-discovered zipline exploit allowed players to push themselves out of the intended play space. In extraction shooters, out-of-bounds positioning isn’t a mere inconvenience — it flips the power dynamic entirely. Players lose the ability to counter an enemy they literally can’t see, and any death caused by these “ghost angles” feels invalid.
Removing the zipline signals a clear stance: Embark will not allow map-breaking shortcuts to linger, even if fixing them requires altering popular traversal routes.
Blue Gate Collision Repair
Being able to vault through a wall is not only immersion-breaking — it turns the risk-reward loop upside down. Every extraction shooter thrives on the idea that positioning and information are earned. A hole in the map removes that contract.
Material Fixes and Invisible Bullet Paths
Some environmental assets weren't stopping bullets or blocking ARC vision. In practical terms, this meant cover wasn’t cover. Experienced players adapt quickly, but new players suffering seemingly random deaths might bounce off the game permanently.
Spaceport Launch Tower Wall Gap
Few things trigger community frustration faster than being shot through solid geometry. Fixing these edge-case interactions before the game’s first major seasonal update is essential to preserving long-term retention.
Why Embark Is Changing Its Update Cadence
Beneath the fixes, the most consequential detail in the patch notes is a process change: patches and store rotations are moving from Thursdays to Tuesdays, and weekly updates are ending.
This signals two things:
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Embark is shifting from firefighting to planned cadence.
Weekly patches usually mean a game is stabilizing post-launch chaos. Reducing frequency suggests confidence that ARC Raiders is moving past emergency churn. -
The team is protecting bandwidth for Cold Snap and future expansions.
Live-service teams burn out quickly under weekly schedules. This slower pace mirrors the evolution of other major shooters that matured beyond their launch turbulence—Escape from Tarkov and The Division among them.
Cold Snap’s Importance in the Bigger Picture
The upcoming update introduces the Snowfall Map Condition, a new Raider Deck, the Flickering Flames event, and marks the closing window for the first Expedition Project. More importantly, it represents ARC Raiders' transition from “launch experience” to “live seasons.”
Players will interpret it as the studio’s first real statement of direction.
The state of the game at the moment Cold Snap lands will influence:
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Whether long-tail players commit to multi-month engagement
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Whether the game’s generous Steam numbers convert into console retention
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Whether ARC Raiders can carve out a durable place in the extraction genre
Fixing exploits now reduces the risk of the update being overshadowed by controversy.
The Community Impact: Why These Fixes Aren’t Minor
Extraction shooters punish failure heavily. When players lose gear because of legitimate PvP, they may be frustrated—but they return. When they lose gear due to exploits, they quit.
ARC Raiders’ reputation in its first months matters more than its features.
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New players need to trust the geometry.
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Veterans need to feel tactical mastery is rewarded, not exploited.
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Streamers and competitive players need confidence that encounters are legitimate.
Patch 1.6.0 reinforces that trust at a key inflection point.
What This Signals for ARC Raiders’ Future
Embark’s approach resembles studios that survived early turbulence and built enduring communities. The pattern is familiar:
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Rapid post-launch fixes
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A decisive crackdown on game-breaking exploits
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A shift to a sustainable update rhythm
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A major “identity-defining” patch shortly after release
If Cold Snap succeeds, ARC Raiders may be entering the phase where a game stops chasing stability and starts shaping a long-term identity.
The risk remains obvious: should future updates introduce equally disruptive exploits or balance issues, players might question whether Embark can maintain momentum after its explosive debut. But this week’s patch shows a studio aware of those risks—and preparing accordingly.